The Zephyr Conspiracy by Israel Keats
Author:Israel Keats [Keats, Israel]
Language: eng
Format: epub
Tags: Action, Action & Adventure, Adventure, Airship, Airships, Competition, Competitions, Computer, Computers, Contemporary, Darby Creek, Digital Media, Fantasies, Fantasy, Fiction, Friendship, Future, Game, Gamers, Games, Hi/Lo, High Interest, High/Low, Israel Keats, Level Up, low reading level, Modern, Pirates, Player, Players, Reluctant Reader, Steampunk, Steampunk Pirates, Steampunk Video Game, Struggling Reader, Technological, Technology, The Zephyr Conspiracy, Treasure, Treasure Hunt, Video Game, Video Games, Videogame, Virtual, Virtual Reality, Virtual Reality Video Game, Virtual Reality Video Games
ISBN: 9781512467697
Publisher: Lerner Publishing Group
Published: 2017-08-01T04:00:00+00:00
Chapter 8
Gadget put the device in her pouch and stepped onto the platform elevator. But when she threw the switch again, the elevator strained and wouldn’t lift her. It wasn’t getting enough power with the steam turned halfway off. She’d have to find another way to get to the next floor.
She found a crate in the corner and pushed it over to the elevator. By climbing on top of the crate, she was able to climb up the elevator shaft and pull herself up to the main floor.
She hurried back toward the main room of the warehouse but slowed as she approached the door. After I found the decoder for the map, there were Aero-Navy soldiers waiting for me. When I found the first treasure, there were pirates. Who’s out there this time? And can I avoid them completely?
She pressed her ear to the door and heard voices.
“Split up and explore everything!” roared a man. “We’re almost out of time. Six of the eight treasures have already been found.”
Seven, she thought, but she wasn’t going to let them find out about the one in her bag. She turned around and ventured back into the tunnels. Soon she heard voices behind her.
“Hey, that’s a deckhand from the Zephyr!”
“Get her!”
Gadget broke into a run.
A moment later she reached a junction of pipes and valves on the wall. She took the wrench from her pouch and closed all the valves, then sprinted farther down the tunnel. Behind her she heard a muffled explosion and startled cries. The steam had built up in the pipes and burst them. She hoped that would slow down the men chasing her.
If I can get back to the Zephyr and hand in my treasure, I’ll win the game, she thought.
She reached a dead end and wheeled around. Two pirates emerged from the darkness, both frazzled and damp from the steam explosion.
“There you are!” the tall one shouted.
“That was a mean trick!” the short one said.
“You wouldn’t do it if you didn’t have a treasure,” the tall one continued. “If you surrender it now, we’ll let you escape.”
“No!” Gadget said. “I worked hard for it.” I found it. I solved the puzzle to get it. I fought off the rats. I even struck the deal with Maggie.
“Tell you what,” the tall pirate said. “Join my crew. We could use a resourceful crewmate like you. One who can locate treasure and take out experienced fighters like Pudge and me.”
“I don’t trust you,” she said. “Menacing Mike already robbed me once.”
“How about we pirate-shake on it?” asked the tall pirate.
The one he called Pudge nodded. “Good idea, Hal.”
Hal offered her his hand. Gadget stepped over and grasped it. He clutched her hand and a moment later had her arm twisted behind her back and his other elbow around her neck.
Gadget groaned. “Oh, come on!” she shouted through clenched teeth. “Isn’t anyone here trustworthy?”
Pudge reached into her pouch and grabbed the machine part she’d just found. “What’s this supposed to be?”
“I don’t know, but it’s what we’re looking for,” Hal said.
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